Tech GitLFS question?

Discussion in 'Blazers OT Forum' started by TorturedBlazerFan, Jun 14, 2019.

  1. TorturedBlazerFan

    TorturedBlazerFan Well-Known Member

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    Hey, I've been looking around on google, Reddit, tech forums, StackOverflow and haven't found an answer so since I know there are other people in here who may have had similar issues I'm hoping someone can help me out.

    I'm working w/ ROS2.0 and Unreal Engine 4.22 all my code has been written in vim or visual studio.

    I'm working with a few large files, gitlfs is enabled, my GitHub (sorry can't share the link it's private for work stuff) everything looks fine but whenever I clone my repo all of my large files won't open and say they're corrupted. The larger files i'm working with are mostly 3d models built in Solidworks.

    Anyone seen this problem before that has gotten around it?
     
  2. bodyman5000 and 1

    bodyman5000 and 1 Lions, Tigers, Me, Bears

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    I only started the first episode of Silicon Valley last night. I'll report back if I find out the answer.
     
  3. THE HCP

    THE HCP NorthEastPortland'sFinest

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    Heeeeeeelp!
     

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