BioShock

Discussion in 'Off-Topic' started by Moo2K4, Aug 17, 2007.

  1. Moo2K4

    Moo2K4 NBA West Producer

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    Then what's the point of that? Why would you want the main bosses of the game to be a cake walk? I hate it when games make boss battles easy honestly. That's my main complaint about the Zelda games. They're incredible on every level, but the boss battles have a tendency to be on the easy side at times. This game got it right in my opinion. The bosses are tough, I do agree, but it works. This is not your regular everyday shooter. It makes you think on every level, even boss battles. You can't go in to a Big Daddy battle and just shoot like crazy, that's not going to work. I usually scope the area I'm fighting in before engaging it. I see if there's any explosive stuff I can throw at it using telekinesis or if there's any turrets or something else that I can get to fight for me. Hell, maybe there's water, like in a recent one that I had, that I can zap and do some good damage that way. In general, you have to be at least somewhat creative with those battles. If you do that, you won't die nearly as much, at least early on. That's why I love the Big Daddy battles.
     
  2. norespect

    norespect JBB gotta nuke something...

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    All i have to say is...YAWN....back to playing Gears of war for me.
    no online mode kills the replay value. GOW online still owns all.
     

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