haha well there you go. Go through the Dark Brotherhood and get Shadowmere, he doesnt die, and always follows you.
I didn't want to be the first to post, but I'm a lvl 16 Imperial sword/shield/heavy armor user. A fighter, I guess, with some restoration and some lockpicking. I haven't played since Sunday and I'm getting itchy Ed O.
I went with the generic Nord two handed sword heavy armor user who is somehow the arch-mage of the college.
Was given a Best Buy gift card but they were out of the game at the store. Guess it will have to wait until the weekend. UFC 139 & Skyrim... apparently I should just hang a NO GIRLZ ALOWD sign on my door.
Agree with Wheels! I have turned into a video game geek! This is the first game I've ever been addicted to playing... very sad! I'm level 18. Another tip is that you can fast travel to towns you havent visited yet by using the horse wagons that are at the stables in every town.
I've been playing ES games since Daggerfall and Skyrim seems to be the best of the bunch. It looks like they really learned some lessons after working on Fallout have finally created a pretty compelling narrative to go along with their sandbox. BTW, the game is great on a pretty good PC (ATI 6950, 8GB RAM, Intel Quad Core 9550), no crashes, quick load times, smooth frame-rate and pretty good texture quality (16X AF, 8XAA, FXAA, Ultra detail)
My Imperial is trending towards being a backstabbing, sword + shield wielding, magically inept rogue. I've been cut down by skeletons and bandits so far. No dragons or giants (that I fought) yet.
My only complaint about the game is how the difficulty is set up. The more you level up, the harder the same enemies are to kill. IMO, they shouldnt change. If a specific enemy was easy to kill at level 1, it shouldnt now be 10 times stronger and harder to destroy because I'm at level 21.
I'm not sure that's how it works. They have monsters that look the same but have different names... a Bandit and a Bandit Marauder or something like that. I might be wrong, and it might be too subtle of a difference to matter, but I figure we might as well continue our geek talk Ed O.
^ Ed is correct. Bandit vs. Bandit Thug is a big step up in competition despite being visually indiscernible. Found that out the hard way.
That's not what I'm really talking about. Maybe this will explain it: Here are some links that have some good info to help with the game: http://www.ign.com/wikis/the-elder-scrolls-5-skyrim http://www.nowgamer.com/cheats/skyrim-cheats/
I still don't think that they beef up different mobs with the same names; they just swap in tougher mobs in the place of the easy ones. I can one-hit skeletons now, at level 20, when I couldn't at level 10. I just don't experience as many low-level mobs. Whether it's swapping in tougher mobs or beefing up the same ones, though, it's basically the same thing. Since the system levels you based on skills, rather than experience, I don't think there's an alternative. It's not realistic, perhaps, that you can walk almost anywhere in Skyrim at level 3 and not immediately die... and it's not realistic, perhaps, that the world gets tougher as you do. Making zones, like WoW and some other games, where there are low-level creatures to kill (who are easy, but give almost nothing in XP) or really tough ones (where low-level characters would die immediately) is worse for the ES system. I think that if they did NOT do that, then the game would be too easy. You could get to level 25, have a bunch of hitpoints and a badass destruction skill level, and then grab an iron sword and work up your one handed weapons skill on a bunch of n00b mobs... and you'd level up as you got better at that. You'd quickly go from level 25 to 35 with little chance of dying (you have so many HPs that even if you suck using that sword, you're not going to die), which gives you even more HPs. You could then go back through the same mobs with a two-handed sword and it'd be even easier. That is a whole different kind of game. Ed O.
Who doesn't love glitches in Bethesda games? This is the best one i've seen personally so far http://cloud.steampowered.com/ugc/596954390930536873/1D36425B341669AE63BB018953AC7CA530CB64C5/
Wow, he's reproducing, after about another 10 or so hours of gameplay, i came across three of him in the same spot
making iron daggers over and over is an easy way to level up your smithing so you can make some bad ass armor!
someone told me a good way to grind out some money while leveling your enchanting and smithing is to make daggers then enchant them and sell them for a nice profit, i bought it a week ago, havent had time to fire it up yet though im thinking i wont have the 200 hours i need to dominate it for quite awhile