I am going to try to get a website up for the league I think we will start with 12ish teams this year to make sure it's not too overwhelming out of the gate, work out some bugs and then expand gradually up to the final number, whatever that ends up being? I have 20 on the brain, but we will see
Thanks So far I am looking at Fast break pro basketball Jump shot pro basketball But really, I have no idea at this point
kinda need to go with 30 teams, unless you want to have expansion drafts whenever you add new teams, and that can just add more work my advice is go with 30 teams with current rosters, easy peasy, and let'r rip
With advice from my friend who runs the sim baseball league I am in. I am going to start small, and expand.
So is there a cost associated MM? Like splitting the difference on the software, or is it free software? Also, do you envision it being a single year thing, or a franchise type of thing, we're we'd be drafting for now and into the future, like a keeper franchise, where we can maybe trade future picks, etc.
From what I am seeing so far it's pretty minimal, so cost isn't a big deal. My goal is to have it be a franchise league. That is what I am going to do with the league. I have been in my sim baseball league for 15 years. In that league we have keeper players and the rest go into a pool. There will be a salary cap, maybe even a lottery? My vision is to try to make it as real as possible. Hopefully I can accomplish that so everyone that plays will have a great time
Ok, I realize it's really early, but I am having some anxiety about which sim engine to use. Ideally I am looking for a text driven game
Update: Smart people have created the forum, and am still making my way around the forum, playing with it, exploring it.....Think of the forum as Mrs. HCP