The Shot

Discussion in 'Portland Trail Blazers' started by BLAZER PROPHET, May 3, 2014.

  1. BLAZER PROPHET

    BLAZER PROPHET Well-Known Member

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  2. bobf

    bobf Well-Known Member

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    Does it matter that the shot took more than 1.2 seconds to get off? Not much to me seeing as Lillard was inbounds on the previous play.
     
  3. BLAZINGGIANTS

    BLAZINGGIANTS Well-Known Member

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    Seen it 500 times now. It never gets old.
     
  4. BlazerCaravan

    BlazerCaravan Hug a Bigot... to Death

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    Actually only 0.58 seconds (why yes, I counted frames from catch to release).
     
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  5. BUNTA

    BUNTA Well-Known Member

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    Thank you!

    Sent from my XT1058 using Tapatalk
     
  6. Nikolokolus

    Nikolokolus There's always next year

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    Read below and learn something.

    Math and careful observation for the win.
     
  7. BLAZINGGIANTS

    BLAZINGGIANTS Well-Known Member

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    It's "Learn the game, then post!"
     
  8. bobf

    bobf Well-Known Member

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    I'd be happy if that is true.

    But I counted frames too (maybe not the correct way) using Windows Media Player. I got 128 clicks from catch to release and 80 clicks from 0.8 to 0.0.

    Tell my what you used to get 0.58 seconds.
     
  9. Rhal

    Rhal Well-Known Member

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    He got it off in under .6. lillard has a damn quick release and showed it their

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  10. magnifier661

    magnifier661 B-A-N-A-N-A-S!

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    Whatever the argument with seconds, I just know it went in when it should. All the hopes and dreams of Houston fans were destroyed in that "less than a second" drop in their face
     
  11. Sedatedfork

    Sedatedfork Rip City Rhapsody

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    I counted and got to "one-one" in saying "one-one thousand." It was caught and shot in one motion. Not sure why anyone would think it took longer than .9 seconds to get the shot off.
     
  12. bobf

    bobf Well-Known Member

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    I know it's possible for Dame to get off a shot that fast. But I'm counting frames and I don't think he did in this case. Love to be proven wrong though.
     
  13. bobf

    bobf Well-Known Member

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    Here is my reason:

    1. I downloaded video of the shot.
    2. Loaded into windows media player.
    3. Right-click | Enhancements | Play Speed settings
    4. Used the single step button and counted 80 clicks from 0.8 to 0.0 seconds
    5. Used the single step button and counted 128 clicks for Lillard to catch and shoot.

    So 1.28 seconds.
     
    Last edited: May 3, 2014
  14. magnifier661

    magnifier661 B-A-N-A-N-A-S!

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    Meh, Houston lost because they lost.
     
  15. BUNTA

    BUNTA Well-Known Member

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    I believe the final score speaks for itself!

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  16. magnifier661

    magnifier661 B-A-N-A-N-A-S!

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    Hear hear... I mean shit man, Portland fans can replay the out if bounds play, multiple goaltendings, and various bogus calls.

    So glad we aren't on the other end of the scoreboard here.
     
  17. bobf

    bobf Well-Known Member

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    Yeah... I agree.... or bball karma.... they lost because Lillard was inbounds on the previous play and it was a "ball don't lie" situation. And Howard grabbed LA and hurled him out of the play on the rebound put-back on the play before that one.
     
  18. magnifier661

    magnifier661 B-A-N-A-N-A-S!

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    Yeah man, I'm just glad we are on the other end this time. Hell game 3 was a complete rob when Lin was able to tackle mo for the steal. If that was a foul, this would have been a sweep.

    It's nice to be on the brighter side of the spectrum.
     
  19. BlazerCaravan

    BlazerCaravan Hug a Bigot... to Death

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    I'll count again, but I'm pretty sure you're no doing it right. First off, you're not going frame by frame if 128 frames = 1.28 seconds. Video isn't 100 frames a second. If you're watching the slo-mo video, you gotta realize they adjust the speed during the play, slow during the shot, then faster while it's in the air.

    I'll count the regular speed file I downloaded and confirm or refute the current evidence.
     
  20. bobf

    bobf Well-Known Member

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    Yes it's probably not frame by frame. It's click by click in Windows Media Player (whatever a click does). But I used 0.8 to 0.0 to establish that 80 clicks = 0.8 seconds. So as long as Media Player is consistent...
     

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