I guess its a lil better from your nash one, but the bg colors don't match the render at all and text is still hard to see
Yeah thanks for the comments. Like I said a million times, I would appreciate if someone had a text tutorial that I could use because alot of sig makers on this site, including myself need help with text.
1. Make it visible2. Make the color match with the sig but not making it hard to read3. Don't use a default font from your computer unless you know how to4. Make sure the style of the text matches with your whole theme (don't use a grunge text on a clean sig; and don't use a curly gay text on a horizontal/verticalistic sig)Hope that helps.
Keep it simple. There should be 6 layers for the main render. Experiment with blending styles, especially soft light. Top Most layer is spotlighted. That'll make the player the center of attention. Text should be a feature we see after the are done looking at the player. I'm not feeling the black gradients int he right corners. Use stock images for the BGs and make sure that the colors of the sig are 2 or 4 shades lighter or darker than the actual team colors.