Re: KMart's Legend of Zelda: Twilight Princess Review <div align="center"></div><div align="center"><u>Something is missing here - 92%</u></div>Ah, my memories of Zelda. How can I ever forget waking up in the dusk of summer, running along the endless sidewalk, and arriving at my friend?s house to endure countless hours of Zelda.How can I ever forget being cooped up inside my small Canadian home, snow descending from the heavens, my world fixed upon Zelda.I can?t forget my memories of Zelda because they are fixed in my mind like my phone number and trademark milestones of my childhood. Those days of Ocarina of Time and Majora?s Mask are days of eternal bliss, a heavenly realm of video gaming I have yet to enter since.So here I am, half a decade later, having recently purchased Twilight Princess and I am somewhat letdown. I am torn for being unable to give the game a score less than 100%, torn for being unable to label the game the greatest of its kind. On the other hand, 92% is a score that I seldom give to 21st Century Adventure Games. Elder Scrolls IV: Oblivion was boring and overdone; Super Mario Sunshine was the sparkling definition of an immature Gamecube title, Prey was decent but uninspiring, and Wind Waker was easier to finish than pot-pie.First, I?d like to touch upon the game?s size. Twilight Princess is by far the grandest Zelda game ever created in terms of sheer space to explore, landscapes to cross, and temples to solve. I have yet to finish three temples, and already my gameplay has crossed into the 10-hour range. Hyrule Field is actually separated into provinces, which connect to villages and towns, which connect to even more land (and yes, more villages and towns). In Ocarina of Time, solving a temple would generally take under an hour whereas early Twilight Princess temples might end up taking over two hours of your time. The game is actually so big (think Elder Scrolls IV: Oblivion) that complex levels can actually become a tiring experience, and will generally require separate runs to complete. (A requirement that never came to fruition in N64 Zelda games)The gameplay is, as always, second-to-none. Twilight Princess sports traditional lock-on targeting fighting systems (the best fighting system ever created), puzzles that lead to more puzzles, and mini-games that are fun in their own right. The items you receive bare a startling resemblance to those of Ocarina of Time, sometimes prompting me to wonder if Nintendo followed the ?if it?s not broken don?t fix it? tactic too closely. The one major feature newly implemented is that of wolf-transformation, and it is easily adapted to. The wolf can jump pretty much anywhere with the help of Midna (our traditional ?fairly assistant thing?), dig, charge, bite, and warp anywhere on the map. As you can imagine, Link-wolf is a major part of Twilight Princess?s perplexing storyline. And that storyline is colossal, featuring a realm of total depression known as the ?Twilight Zone? and a Princess trapped within a tower above it all. As cool as the Twilight concept is, I still get the feel that Nintendo recycled things a little too much. As I touched on above, the items you receive are identical to those you received in N64 games, the story line revolves around saving Hyrule again, and some temples are blatantly similar to OOT stages (1st temple Forest, 2nd a Fire-like temple, 3rd a Water-like temple, etc.) The graphics here are wonderful, and would easily pass as solid graphics on current-generation consoles while coming off as spectacular on the Gamecube. The only GC titles I can think of that showcase better visuals than Twilight Princess are the Metroid Prime efforts, although it is very close between both games. Sound-wise, Twilight Princess is like Majora?s Mask in that it displays music that fits; all while doing nothing more. Where Ocarina of Time absolutely flourished musically, (catchy melodies, heart-wrenching tunes, and memorable themes) Twilight Princess fails. In all honesty, some of TP?s music can get quite annoying. Many of the orchestrations that aren?t annoying, as you probably guessed, are those brought back over from previous Zelda efforts.A final note to add, Twilight Princess is as tough a Zelda game as they come, and will take near 100 hours to fully complete. Pretty much everywhere you venture, you will still wonder if there is something you missed or if you are doing something wrong. Most of the time, these paranoid thoughts turn out to be true, as there are tons and tons of side-quests everywhere you lurk. Twilight Princess is also the first Zelda game where major occurrences and objectives will take place outside of Temple play.Nintendo is a company that has thrived on not adjusting things that didn?t need adjusting (save for Wind Waker), and while it predictably resulted in Twilight Princess being better than 99% of videogames out there, it didn?t make it better than every Zelda game out there. The music is the worst I?ve heard in years, the story is interesting but unremarkable, and everything from graphics to gameplay screams Ocarina of Time.OK, time for raving.Yeah the game doesn?t feel as new as one would hope, but hey, being the unofficial 2nd coming of Ocarina of Time filled with bigger landscapes, the ability to be a wolf, and a different core-story can?t be that bad. The bottom line is that Twilight Princess is one of the best games out there, and a very good Zelda game. Heck, now that I think of it, Twilight Princess might even come to be known as the second-best Zelda game ever created. Buy Twilight Princess. Don?t expect a revolution, just expect a game that plays off the revolution of Ocarina of Time and takes it to a new level of complexity and dedication. Enjoy it along the way, and know that we may have gotten yet another piece of videogame legend.<ul>[*]Gameplay - <span style="color:#FF0000">95%</span>[*]Story - <span style="color:#0000FF">88%</span>[*]Graphics - <span style="color:#FF0000">100%</span>[*]Music - <span style="color:#0000FF">85%</span>[/list]<u><div align="center">Final Score</div></u><span style="font-size:36pt;line-height:100%"><span style="color:#FF0000"><div align="center">92%</div></span></span>
Re: KMart's Legend of Zelda: Twilight Princess Review Good Review. If I had a Gamecube or the Wii I would definetly get it.
Re: KMart's Legend of Zelda: Twilight Princess Review Good review, I love the TLoZ series. Unfortunately I don't want to buy the Wii just for 1 game. I MAY buy it next year, but by then this game will be old.
Re: KMart's Legend of Zelda: Twilight Princess Review I gave my gamecube to my cousin, I never got round to getting Zelda though I think I should have.