{Completed} Tutorial Request

Discussion in 'Signature/Avatar Requests' started by PurplePeopleEaters, Jul 9, 2006.

  1. PurplePeopleEaters

    PurplePeopleEaters NFLC nflcentral.net Graphics Crew

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    Would anyone happen to know a place where I can get a wall tutorial to take my wallpaper making to a better level? I'm not expecting anyone to make me one but if anyone knows a good place to find wall tuts then it would be appreciated.
     
  2. AdropOFvenom

    AdropOFvenom BBW Member

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  3. PurplePeopleEaters

    PurplePeopleEaters NFLC nflcentral.net Graphics Crew

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    Thanks a lot man. I can't see the DFGFX one because I don't have an account there but the other ones look great.
     
  4. AdropOFvenom

    AdropOFvenom BBW Member

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    <div class='quotetop'>QUOTE (PurplePeopleEaters @ Jul 27 2006, 11:17 AM) <{POST_SNAPBACK}></div><div class='quotemain'>Thanks a lot man. I can't see the DFGFX one because I don't have an account there but the other ones look great.</div>Tutorial Written By and Property of Charged and DeadlyFireGFX.comCharged's wallpaper 101 tutorial.This tutorial will teach you to make simple yet very nice looking wallpapers that have a smooth look to them. The first thing that I want to make clear is that this tutorial is a guide, and nothing more. I DON'T wanna see a million similar looking walls, you gotta get creative, and mess with it a little. Also you should have a basic knowlage of PhotoShop. Not much, be enough.With that said, let's go.1) Open your wallpaper size. A normal wallpaper size is 1024x768. Another common size is 1280x1024. It doesn't really matter though. 2) You then want to make a new layer, and get your gradient tool. Then make sure you have Forground to Transparent setting as shown in the picture below.[​IMG]3) Now on your new layer make a few gradients to get the flow of you wall right. When I say "flow", I mean the smoothness and overall composition. In the picture below you can see in which direction I make my gradients go to get the start, and a smooth BG to work from. Now remember this is not me telling you what to do, but just how to get there, so try doing whatever you want. Just a little side note, the white spot generally is where we'll put our picture.[​IMG]4) Both those gradients should have been on the same layer, so now you want to lower the opacity a lot. About 40% is pretty good. Once that is done repeat steps 2 and 3, so you get more depth, and different flow to it. Also vary the opacity, maybe change the forground color to a dark or light gray. Remember this is about depth and every detail counting.5) After all that is done you should have 4-5 "gradient layers". This is what I have so far using the steps I said.[​IMG]6) We have some depth now, but deffinatly more is needed. Create a new layer and click Filter>Render>Clouds. Now click Filter>Blur>Gaussian Blur. Set the blur to about 100 px. Then set that layers' blending mode to Overlay. (This can again vary a lot, change colors, change opacity, different blending mode...ect.) 7) Ok now that you have depth you need detail. This is done by adding some stock photography. Usually Google images works. I know you're asknig what kind of photos? Well depends really no what theme you're going for. In this case I'm doing a football player, so I can put either a skyline picture of what city he plays in or the stadium, or even some big pictures of him. I'm gonna use LaDainian Tomlinson here, so I'm going to use a picture of San Diego.8) Now what you'll wanna do to your background pictures is posterize them to give them a cool look To do this click Image>Adjustments>Posterize. A window will come up, usually about 4 works, but again this needs to be tweaked to your liking. Once that is done set that layers blending mode to darken(Or anything you darn well please). Then lower opacity to about 15-30%. (You also may want to destaurate the image. This is done by pressing CTL+SHIFT+U.) So far I have this.[​IMG]9) Now it's time to add the player you want. Like I said before placement tends to be arounds the lighter area. I'm assuming you know how to crop a picture, so this part is pretty self explanitory.(Oh, and find a good sized picture. Don't try and size a small one up.10) Once you've added the player we need to add what we call "Lighting". This means adding highlights and some contrast to the player. There is a couple ways to do this, but I think this is the fastest to get the coolest looking effect. Press CTL+J to duplicate the layer that your person is on. Then press CTL+U. This brings up a window. Depending on what you want this can vary, but for now make the Saturation -60 and the Lightness +40. Leave the Hue alone. Now once this is done you can change the blending mode to make your first "player layer" brighter, darker, more contrated or whatever. Normally a good setting is Color Dodge, or Overlay, and sometimes Hard Light. Experiment around a little. I used Color Dodge. And this is what I have now.[​IMG]11) Now it's time to add some highlights in over this thing. Create a new layer. Get your 200px Soft Brush which looks like this.[​IMG]Select a light yellow color(Well it depends really, I am using a light blue because my BG is going to be blue, so select a light version of your BG.)Then drag it whereever you want your highlights. In this case I'm gonna make a highlight that runs across his leg area and then into the upper left corner. Set that layer on Soft Light(Or agian, whatever you darn well feel like [​IMG])Now you wanna add color. To do this where you have the most control click Layer>New Adjustment Layer>Color Balance. Then it's pretty straight foward as far as getting colors, but I suggest only messing with the 'Midtones'. Just because we don't really have a lot of contrast here. Also make sure that your Color Balance layer is beneath your player layers and your highlights.After that step, this is what I have.[​IMG]12) Now this part is similar to step 8 in the fact of the posterize thing and setting in to darken and all that, as well as lower opacity.. This time you are doing it to the player though. Again Duplicate your player layer, and do the same things as in step 8. Except be sure that all these posterized layers are beneath the original layer that has your player on it.(That rhymes by the way [​IMG])You can do this step 2-3 times if you want. This is what mine looks like.[​IMG]13) We're almost done. One of the last things we need to do is add text. Since text can be very long, and is ALWAYS the hardest part in a wall, I'm going to keep this simple. Select a simple text. Arial Black is the best simple text I think, but most anything will work. I'm gonna use Arial. Once you type what you want then set that layer(your text should be white) on overlay(and FILL to about 80%), then apply these settings.[​IMG][​IMG]After that text step, this is what I have.[​IMG]14) Almost done. One last step. Ok make a new layer, and get out your gradient tool again. Make sure that this is above all other layers. Remember how in step 2 we changed the gradient style from Forground to Background to Forground to Transparent? Well I want you to change it back again to FORGROUND TO TRANSPARENT. Set your forground color white and your background color black. Then select the "Radial Gradient" as shown below.[​IMG]Now start your gradient from the middle of your person, all the way to the outter edge as shown in the picture below.[​IMG]Now duplicate that layer(CTL+J), and set the top one to Overlay and 50% opacity, and the bottom one to Multiply and again 50% opacity.YOU'RE DONE! This is has been wallpapers 101 with Mr. Rogers...I mean Charged. Have fun, and experiment a lot, these are just the basics.This is my final product using this tutorial.[​IMG]
     

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