Re: I'll probably scrap this but c/c anyway I was bored when making this and couldn't get online access, so I made it stockless as well as brushless.c/c
Re: I'll probably scrap this but c/c anyway the text is cool looking, but im not sure its right for the sig. Your BG looks like it has potential to be really good, but doesn't seem finished or somehting. I like your render effects, maybe make the render border a bit closer to Camby. Maybe a pattern and some lighting will do good for this sig.
Re: I'll probably scrap this but c/c anyway The Text is nice. But the player border is too big and bold for me.
Re: I'll probably scrap this but c/c anyway Wow, how did you make the bg brushless and stockless with all those shapes in the sig?You probably could've taken out the render's border though.
Re: I'll probably scrap this but c/c anyway <div class='quotetop'>QUOTE (7Goat @ Jan 6 2007, 07:44 PM) <{POST_SNAPBACK}></div><div class='quotemain'>Wow, how did you make the bg brushless and stockless with all those shapes in the sig?You probably could've taken out the render's border though.</div>I made this one with all C4D's actually and I just realized I did use brushing to get the coloring, lol, but thats it.
Re: I'll probably scrap this but c/c anyway C4D's. Right.The perspective text is nice too and fits this sig.
Re: I'll probably scrap this but c/c anyway yeah all I use is C4D's they are great and dont scrap this its nice
Re: I'll probably scrap this but c/c anyway <div class='quotetop'>QUOTE (Mind Game @ Jan 6 2007, 07:54 PM) <{POST_SNAPBACK}></div><div class='quotemain'>yeah all I use is C4D's they are great and dont scrap this its nice</div>Okay, lol. I've actually gotten positive feedback on that one which suprised me. I didn't wanna post it as my latest, but I actually can now, lol. Thanks for the feedback.
Re: I'll probably scrap this but c/c anyway its gonna be hard to take our your tony allen sig, because I love that one