What's up with the shot clock? When a team has 1 second left in the game clock they can take a dribble run and shoot yet when you have 1 second left on the shot clock you have to catch and shoot it to beat the clock. Why don't they just make them the same? It seems like there are only 23 seconds because the last second one hits 0 before it even starts
No sometimes the shot clock might be 0.5 or 0.4 and it would still say 1 second. That happened with Tmac one time. I guess it was like 0.2 seconds left on the shot clock, Tmac quickly shot it because one the shot clock it said 1 second, he nailed the three, but it didnt count because the clock sounded right away.
<div class="quote_poster">Umair Wrote</div><div class="quote_post">No sometimes the shot clock might be 0.5 or 0.4 and it would still say 1 second. That happened with Tmac one time. I guess it was like 0.2 seconds left on the shot clock, Tmac quickly shot it because one the shot clock it said 1 second, he nailed the three, but it didnt count because the clock sounded right away.</div> Are you sure because it also seems to happen during play not off inbounds.
It (probably) just doesn't display 1/10ths of a second. The buzzer still rings when the clock goes down to 0 though, just like with the game clock.
Like Umair says, if there's a "1" on the shot clock, that doesn't mean there's one second left. It means there's at most 1 second left. So if you're a player, you can't afford to take a dribble because he could actually only have a few tenths of a second to shoot.